Object Oriented User Experience

Fitting user focussed design methodologies into a development process needn’t be difficult. Our objectives as UX practitioners, as designers, as developers, as product owners etc are the same – to build the best possible thing in the time we have and within budget. The difficulties that surround projects are often much more to do with communication and process than they are about the differences between the disciplines. As well as adding weight and dimension to UX discovery, thinking about what we are building as separate and connected objects, and particularly the exercise that I share in this session, can be really helpful in building a foundation for better communication and collaboration across team, discipline and organisation(s).

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